Showing posts with label Rig. Show all posts
Showing posts with label Rig. Show all posts

Thursday, 29 June 2017

Maya ikSpringSolver

How to bring Maya's Hidden ikSpringSolver apart from rp/sc ikSolver?

ikSpring Solver is good for solving like folding to be rigged back and forth.

This remains hidden by default. Use this MEL to bring "ikSpringSolver" to the ikHandle tool box.


ikSpringSolver can decide the angle between the joints.




Thanks! Please share, comment and subscribe by email for updates!

New Post

Rigging Mentorship

 Contact for Mentorship:      E-mail : shinyprem@gmail.com