Maya Transfer Skin Weight between Joints
Maya native skin tool can be used to transfer skinWeight or swap skinWeight between two joints indeed.
Lets see how to go about it.
Here three joints are bound to a mesh. The skinkWeight of the verts influenced by the Bottom joint is transferred to the Top joint.
For this you have to be in "Paint Select" mode on the "paint skin weight tool", Right click on the Bottom joint to select the verts influenced by it and then select the Top joint and crank the value to 1.
Or
Be in Paint mode it self and Right click on the Bottom joint to select the verts influenced by it and then ctrl click to select the Top joint and click the icon marked in the image below.
I have automated the stuff which you can download.
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Or
Be in Paint mode it self and Right click on the Bottom joint to select the verts influenced by it and then ctrl click to select the Top joint and click the icon marked in the image below.
I have automated the stuff which you can download.
Thanks! Please share, comment and subscribe by email for updates and to be in touch!
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